![]() 0,5% crit chance (assuming you aren't critcapped) gives you more than 3dps if you do at least 600dps on average while active, which is very easily reachable. 12AP is slightly less than 1dps for mainhand (and most likely less than 3dps overall). ![]() On top of that the stats on CTS is better, CTS gives 0,5% crit chance more while mandokir OH gives 12ap more. However, the weapon dps difference is as high as 58,5dps - 47,9dps = 10,6dps difference, meaning that CTS compensates for lower poison damage with higher white hit damage with a ~4dps advantage Remember: extra hits (sword spec, hand of justice, etc.) are always executed with the main hand weapon, even offhand procs. +4 weapon skill does not catch up 0.7 weapon speed. He also drops some of the best gear in the instance, making him very worthwhile to defeat. 4: Warblade of the Hakkari (Offhand) is the best offhand sword until naxxramas. Once you have killed all of his Priests and Priestesses, you are ready to take him on. 26,1 poison damage per hit means 0,26 x 26,1 = 6,786 extra poison damage/second for warblade. Hakkar the Soulflayer is the final boss of Zul'Gurub, found in his main temple in the center of the raid. For all non-humans, the ability of additional weapons in the. ![]() Warblade of the Hakkari has 1.70 speed meaning 0,59 hits per second (0,76 hits/s with SnD)ĬTS has 2.60 speed meaning 0,38 hits per second (0,5 hits/s with SnD).Ġ,76 - 0,5 = 0,26 extra hits per second for Warblade. Nargeted people do not need additional weapons skills, so Hakkari Warblade is best for them. ![]() Instant poisons VI does (112+149)/2 = 130,5 damage per proc, 20% proc means you do on average 26,1 damage per hit from poison (excluding spellhit and resistance calculations) ![]()
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